With everyone now being the same
level, 95, groups can be assembled from
anyone on the server available to play.
While an upscaled 95 will be less powerful than a true 95, through the Medals
system they will still be able to meaningfully contribute.
Each instance in the Battle for Helm’s
Deep has a solo option by default. The
solo option allows two players to be
in the instance together, but does not
increase its difficulty when the second
player joins. Select instances of the battle will also feature certain group sizes
as options, either 3, 6, or 12. The group
version is a completely different space
from the solo and has been handcrafted
to be suitable for that player count.
various roles as they
improve and level.
Vol. 1 No. 1
Level Differential
Equipment “stats” are
“banded by level.”
These “bands” are
most easily seen in
crafted armour and
weapons. Each different tier of crafting has
equipment which can
be crafted to suite a
particular “level” of
character.
A Tailor can craft Light
and Medium Armour
suitable for use by
characters of level:
Characters “upscaled” will be brought up
7 / 10 / 12 / 15 / 18 / 20 / 22 / 25 / 28 /
to level 95 in stats. Their gear will also
30 / 32 / 35 / 38 / 40 / 42 / 45 / 48 / 50 /
be brought up, with level differential
51 / 54 / 56 / 58 / 60 / 66 /68 / 72 / 80 /
maintained. From there, they are free
85 / 90
to engage in combat or utilize any of
the mechanics within. They will likely be
So a level 10 and 11 character both will
better at support style roles, but nothing
use the same armour. However, a level
prevents them from stepping out onto
12 character CAN upgrade, but they can
the front line. The Promotions advancealso continue to wear the same level 10
ment system is level agnostic, so they’re
armour they had been wearing!
free to rank up and get better at the
Therefore, A level 14 character still
wearing level 10 armour would have
their armour treated as a 5 level differential! (i.e. they did not upgrade armour
at level 12, and were not yet eligible for
level 15 armour.)
A level 14 character “upscaled” to Level
95 with a 5 level differential -- would
find that their Armour is only level 90.
And remember, each piece of Armour
29 WayBound