Visibility of eTwinning Projects Group Newsletter 8 Visibility of eTwinning Projects Newsletter 8 | Page 75

Visibility of eTwinning Projects Group July 2018 Newsletter ------------------------------------------------------------------------------------------------------ applications like Thinglink, Minecraft and Scratch based on gamification). In this project, every partner was a team member, a co-author, and a co-creator with the partner schools. Partners were all extremely diligent, creative, and collaborative. They were completely open to new ideas, plans and advice from each other. Such motivation among all made for a continuously exciting project in the making. Students disseminated their work and what they had learnt from "Digital Learning Team" to the school community, as well as teachers to their colleagues and in coferences. Here you have the link to our Project website: http://wearedlt.weebly.com/. Our e-book is here: http://joom.ag/uKKW. Zeynep Kalıncı is a teacher at Ahmet Taner Kışlalı Secondary School in Zonguldak, Turkey. She has been teaching English for ten years. She is a Scientix Ambassador since November 2016. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ eTwinning “Fun, fun, fun!” project by Elena Vlădescu Enjoying what you do is very important for a teacher and also, for students. eTwinning offers a way of teaching and enjoying what you teach. As Albert Einstein said: "That is the way to learn the most, that when you are doing something with such enjoyment that you don’t notice that the time passes." I want to talk to you about an eTwinning project I and my students participated during 2017-2018 school year: “Fun, fun, fun!” with partners from Greece and Spain. “Fun, fun, fun!” project involved 8-9 years old learners who played games and sports and made videos with them so that they can share them with their partners who will later play the new games and sports. Physical Education and English were the main subjects and the pupils learned to communicate and collaborate in this project. The objectives of this project were: to practise English and everyday vocabulary for games and sports, to learn games and sports of partners and play them, to communicate with peers from other countries and learn about their school life, to work in pairs or groups and improve their interpersonal skills, to 75