Visibility of eTwinning Projects Group July 2026 Newsletter experience between partner institutions. The core objective of the IA & CreaTech project was to test and promote the integrated use of traditional digital tools, online collaboration applications, educational videos, mind-mapping tools, and multimedia resources alongside AIbased tools. These were introduced gradually through discovery learning.
We developed collaborative teaching materials, digital portfolios, projects, best practice examples, interactive worksheets, multimedia resources, and digital assessment tools, all of which contribute to enriching the teaching – learning process in subjects such as mathematics, technology, foreign languages, visual arts, and sciences.
Project objectives achieved * Developing digital skills and introducing AI as an educational resource: Achieved through student participation in AI workshops and the creation of collaborative presentations, mind maps, or thematic posters tailored to the curriculum. By utilizing discovery learning, debates on ethics and online safety, as well as a learning by doing approach, students developed digital literacy, critical thinking, and a sense of initiative. * Encouraging interdisciplinary creativity and creating tangible resources: Accomplished within mixed teams collaborating in Canva to integrate text, AI-generated images, and design into interactive e-books on Book Creator and FlipHTML5. Using Project-Based Learning( PBL) and Design Thinking, language skills, cultural and artistic
expression, and digital content creation were further developed. * Promoting transnational collaboration: Realized through collaborative learning in international teams— for example, student introductions on Padlet, creating fantasy stories, writing prompts to generate images associated with poems or scientific texts, and more.
Collaboration Communication within the project was very good, as was the collaboration with everyone involved( teachers and students). On the instant messaging app( WhatsApp), we presented project activities and themes. Important information was shared through the newsletter intended for teachers. Interactivity was achieved in both national and international groups, working both synchronously and asynchronously, contributing to the intercultural development of various skills through activities that were collaborative, creative, and reflective.
Monthly activities In January and February, we presented the foundational information on what AI means and encompasses, as well as internet safety, alongside the creation, voting, and selection of the official project logo, with students also communicating on the Forum. The next collaborative activity took place in March and was focused on " Digital Applications ", structured into specific stages:- Scientific exploration – Team 1;- Learning through interactive games( Kahoot, Notebook, LearningApps, Genially) – Team 2;
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