The GameOn Magazine - Free Special Editions Alien: Isolation Edition | Page 10
ALIEN: ISOLATION THE ALIEN GAME WE’VE
BEEN WAITING FOR?
Alien: Isolation - the new talk of the gaming industry. Is it all it has been set out to
be? James talks about his experience of Alien: Isolation from Gamescom.
A
lien: Isolation is
attempting to change
everything. Over
the years the Alien
franchise has been corrupted,
pulled very far away from
Ridley Scott’s original vision.
Only recently with the release
of Prometheus have we seen
a return to the ‘less is more’
type of suspense that fans of
the original have been so very
deprived of.
As gamers we’ve also had a
tough time with the series.
Alien has had its moments
with the likes of the Alien
vs Predator series, but
last year’s Aliens: Colonial
Marines saw a line crossed
by publisher Sega and a huge
backlash from fans of the
series made it the talking
point across social media and
every major media outlet.
So, again, publisher Sega is
trying to prove to fans that
they’re the right people to
own the franchise rights by
bringing us a new title; Alien:
Isolation. Brought to us by the
minds at Creative Assembly,
known for their work on the
fantastic Total War series, we
see a very different take on
the Alien formula. Isolation
hopes to take you back to 1979
when the future was dark,
10 // Alien: Isolation SE Magazine
lived-in and when huge CRT
screens were the height of
human technology; displaying
information with that familiar
dull green glow.
At its core the game is a
survival horror where your
wits and decision making
skills are what keep you ahead
of the deadliest hunter in the
universe: the Xenomorph.
The developers have made it
clear they wanted to go back
to the idea of a singular alien
and not a whole horde to be
mowed down with numerous
large guns. It’s been done and
it’s time to try something new
is something we often don’t
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