Manual de Vega Chess 2016 | Page 43

they are not counted. Any game where both players have made at least one move will be rated."
The case( c) appears when the player loses without performing the first move( for example when a mobile telephone produces a noise). The result appears on the cross table but does not produce rating variation. In this case the arbiter needs to insert an unrated result using the NON standard
result button. The unrated results are those with“ U”. See also question 20.
16. In a round robin tournament a player withdrew before playing 50 % of the games. How to delete all his games and ignore them during the calculation of the Sonneborn-Berger tiebreak? Set the player status flag to the red [ X ].
17. I have noticed that Vega does not operate correctly when the folder pathname contains non-standard characters. This has been fixed with version 6. Vega had problems when the pathname of the tournament folder contained accented characters, space or sign as ° ç @#€%&. Anyway, I suggest using only standard characters( no accent) to make possible moving the file onto different operating systems and not produce problem to the generated web site.
18. I got the following message. What I have to do and what does it mean?
An experienced arbiter knows that in special cases the pairing cannot be done in a reasonable time due to the great amount of transpositions and / or exchanges to be performed. In some cases this task can be challenging even for a computer, in that it may need several hours to get the wanted pairing and not just any pairing. As an example, try running a 10 round tournament with 20 players and at each round assigni a draw to every game. Try this with several programs, even FIDE endorsed ones, and observe the results and their correctness, which we found very questionable.
JaVaFo is able to recognise the difficult cases and when one is met it stops the calculations and displays the following message:
The user may try a manual pairing by pressing button A( not recommended). If the user has time( hours or days) he can try button B. Otherwise the user may try the button C that uses an alternative algorithm much faster and able to get the same result of the slower one. If the option C produces a message“ The pairing is impossible” it is useless to try option B.
During a tournament the suggested order is: Option C and then option A. If the user tries the option B he may stop the“ java” process by pressing the key combination CTRL + ALT + CANC or shutdown the computer in case it does not respond.
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