Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 146

3 Click OK. Flash replaces the rocket ship with the alien. The motion remains the same, but the target of the motion tween has been swapped. P Note: You can also swap instances in the Properties inspector. Select the object that you want to swap on the Stage. In the Properties inspector, click the Swap button. In the dialog box that appears, choose a new symbol and click OK. Flash will swap the target of the motion tween. Creating nested Animations Often, an object that is animated on the Stage will have its own animation. For example, a butterfly moving across the Stage will have an animation of its wings flapping as it moves. Or the alien that you swapped with the rocket ship could be waving his arms. These kinds of animations are called nested animations, because they are contained inside the movie clip symbols. Movie clip symbols have their own Timeline that is independent of the main Timeline. In this example, you’ll make the alien wave his arms inside the movie clip symbol, so he’ll be waving as he moves across the Stage. Creating animations inside movie clip symbols 1 In the Library panel, double-click the alien movie clip symbol icon. You are now in symbol-editing mode for the alien movie clip symbol. The alien is in the middle of the Stage. In the Timeline, the parts of the alien are separated in layers. 2 Choose the Selection tool. Adobe FLAsh ProFessionAL Cs6 CLAssroom in A book 137