Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 147
3 Right-click/Ctrl-click on the alien’s left arm and choose Create Motion Tween.
Flash converts the current layer to a Tween layer and inserts one second worth
of frames so you can begin to animate the instance.
4 Choose the Free Transform tool.
5 Drag the corner rotation control points to rotate the
arm upward to the alien’s shoulder height.
A keyframe is inserted at the end of the motion tween.
The right arm rotates smoothly from the resting
position to the outstretched position.
6 Move the red playhead back to frame 1.
7 Now create a motion tween for the alien’s other arm. Right-click/Ctrl-click on
his right arm and choose Create Motion Tween.
Flash converts the current layer to a Tween layer and inserts one second worth
of frames so you can begin to animate the instance.
8 Choose the Free Transform tool.
9 Drag the corner rotation control points to rotate the
arm upward to the alien’s shoulder height.
A keyframe is inserted at the end of the motion tween.
The arm rotates smoothly from the resting position to
the outstretched position.
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Lesson 4
Adding Animation