Adobe Flash Professional CS6 Adobe Flash Professional CS6 Classroom In A Book | Page 145
Swapping tween targets
The motion tween model in Flash Professional CS6 is object based. This means
that an object and its motion are independent of each other, and you can easily
swap out the target of a motion tween. If, for example, you’d rather see an alien
moving around the Stage instead of a rocket ship, you can replace the target of
the motion tween with an alien symbol from your Library panel and still preserve
the animation.
1 Select the rocket ship on the Stage to select the motion tween.
2 Drag the movie clip symbol of the alien from the Library panel onto the
rocket ship.
Flash asks you if you want to replace the existing tween target object with a
new object.
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Lesson 4
Adding Animation