Digital publication | Page 11

Results - quantitative questions 2/2

The third cluster included three groups of questions

1. developing and sharing my own digital competences;

2. using and developing activating teaching methods, and

3. gamification as an activating teaching method in online learning. 

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The scores in group 2 revealed that 52% of VET teachers were unaware of different types of activating teaching methods to be used in online environments.

For 61% of teachers using gamification in online teaching was not a familiar method.

52% were unaware of different types of activating teaching methods and their use in online environments

Majority (65% or more) assessed completely or somewhat agreeing with the statements.

 Only one statement differed as 54% of VET teachers indicated not knowing or using national or international teacher networks to maintain their digital competences.