Final Fantasy XIV’s FATE system?
content from Veteran Shiphands
“elder game” players return and
Something like this, with a decent
to Veteran Dungeons, due to their
mingle with newer players, or
renown gain from helping friends,
daily and random queue completion
even alts as they work their way
and - more importantly - strangers
bonuses, creates less reasons for
through the earlier zones.
alike, may help incentivize
players to return to earlier zones
revisiting lower level zones. I
and mentor except for purely
wonder: what is the point of letting
charitable reasons. When it comes
the already implemented Daily
overpowered players wander
to incentivization of content, it is a
Instance Quests, and collectibles
around zones as supercreatures,
constant balancing act - especially
like companion pets and toys are
when there is practically nothing
with a living, growing game. It may
beginning to add a substantial
to do besides quickly finishing
be time to revisit this aspect of the
amount of rewards to pursue
your completionist objectives and
game again in the near future.
around Nexus. The game seems
to be alive with activity these days,
preying on lower level characters?
Oh, another side benefit to this:
The use of mentoring is limited
The upcoming Contract system,
the ability to reuse previous zones
both in housing plots and in the
cities. The trend is hopeful.
to the specific people you group
for new content, as opposed to
with, and there are no benefits of
reusing existing assets to create a
the juicy completion rewards that
separate level-cap only zone, which
or providing a challenging, yet
are offered by instanced content.
leads to the further abandoning
accessible game for all to enjoy.
The increased incentives to run
of old zones; the ability to have
After all, as a lifelong gamer, those
I totally support Carbine’s vision
difficult moments which took effort
and perseverance to master were
some of my most memorable
gaming moments. As gamers,
though, we often choose efficiency
over sociability, and we need all the
help we can get to facilitate the fun,
bonding moments we crave for in
an ever-expanding online world. I
am eager to see what Drop 5 will
bring to Nexus and its amazing
community in the months to come.
By Tadamichi Hosokawa
WildStar Community Magazine
The GameOn Magazine // 19