Wildstar Community Magazine Issue 2 | Page 23

put this in and maybe we can cut that has never heard of WildStar I GameOn: What features during something else”. So doing stuff like think it’s a very personality-driven development had to be cut from the that makes my job challenging, but game, whether that’s in our art style game that you wish had ended up in don’t get me wrong, it’s also pretty or whether that’s in our lore. It’s just the final product, and reasons why? cool that we can add in things like a fun experience to have rather than Stephan: Well I can give you one that that people really react well to. the usual dreary, brown, gritty MMO and I can’t give you another. One that thing that you see every time you I was really bummed that we had to play a game which is “WE’RE STILL cut because I think it’s really cool, that WildStar being a new IP, so DARK AND GRITTY. EVERYTHING IS and I don’t know that we won’t do it for those who may not have heard SO BRUTAL” .WildStar has a great in the future, but I can’t really ruin about WildStar or haven’t quite feel to it which comes across in the surprise on that one because it’s got in to it yet, for you, what makes our combat and in our housing, all freaking awesome and PR would kill WildStar unique and why should sorts of stuff where you’re moving me for saying anything about that. users decide to invest in it? constantly and having to kind of The other one is we had fishing in Stephan: WildStar is one of the think about stuff. It’s not just “Oh, the game but it was rocket fishing. few MMOs I think that actually does tab targetting. I’m going to hit my Basically you had a bazooka and you humour well and has a personality three buttons so that I kill the mob would aim at the ocean and then that is memorable. We say in front of me” -’ I’ve got to move, blow up fish and that was how you personality not just because we are stay alive and interrupt correctly. did the fishing. We had a model for humorous - we do a lot of humour I think that kind of separates us it, it was like a shark cannon, you things, but personality also suggests from other games in that regard. I could shoot in in water and hit stuff. that there can be more than just think fun is a little more paramount The problem is it just wasn’t quite up humor. That we have characters for us rather than having to stick to our standard of what we thought that are jerks, maybe they’re nice, to the story. That for me is the was fun and something we could do maybe they’re sarcastic, maybe interesting thing about WildStar. by launch. We wanted to focus on GameOn: So you mentioned they’re whatever but for somebody WildStar Community Magazine trade skills being as good as they The GameOn Magazine // 23