Waybound WayBound Volume 1 Number 1 | Page 33

ing a barricade down from a crate the direction your character is facing will determine what way the barricade faces. You will want to place it so that enemies will travel through the barricade for the longest duration. Sappers, when they come in on waves are going to target barricades as one of their main targets. When they are inducting it means they are about to set it on fire. If you can interrupt them. Otherwise while a barricade is on fire it will take constant damage until it is Extinguished. You will have to click on the barricade and use the Extinguish function to put it out and then Repair to fix it. Catapult/Ballista Setup and Manning. Most Catapults and Ballistas will need to be built before they can be utilized. The Catapult needs to be Loaded and Cranked before you can see where your target is. With the Catapult you can then crank more to increase the distance. You can also Aim Left and Right to change the position of your target. The Ballista requires only a Load and a single Crank before you can see where your target is. From there you Aim Left, Vol. 1 No. 1 Right, Up and Down to change the position of your target. can obtain traits that will shorten the cooldown, increase the number of times a trap triggers and increase the damage Ladder/Grappling Hook disabling. done by the different traps. Traps are On any battle on the wall you can convery handy for slowing foes and assisting trol the flow of battle some by knocking in damaging them. A trap placed where down Ladders and Grappling Hooks. This a barricade is is quite handy. cuts down on the number of foes that can climb the wall. Ladders have been - Bear Traps deal damage to enemies observed to be the only means for Comand make them more vulnerable to manders to climb the wall. attacks. Explosive Disabling. Sappers and other Orcs in side quests will place explosives down at different goals. It is important to disable this quickly. There are multiple sizes of explosives the larger the size the longer it takes to disable. These larger explosives need multiple people to disable them. Rank 1 This is the UI you get when you have Traps as well as a Catapult, Barricade and Ballista picked up. This also shows you the range of effect of the different Traps. Able to pick up Placeable Barricades Able to Place Traps. That is the Bear Trap, Caltrop and Tripwires. Engineers - Caltrops will stick in enemies feet and continue to damage them. - Tripwire will knowck down enemies making them more vulnerable to attacks and easier for allies to land critical hits on. If an enemy has stun immunity on them this will not affect them. Able to Upgrade Armour on Siege Weapons Rank 2 Able to load Heavy Catapult Shells. Grants +5% Contribution boost to all engineering activities. That is you get 5% faster at everything. 33 WayBound