Visibility of eTwinning Projects Newsletter no. 15 2025 | Page 88

Visibility of eTwinning Projects Group July 2025 Newsletter experience. One of the most valuable results was the awareness of the connection between physical activity, logical thinking, and mental balance. They acquired interdisciplinary skills: they applied mathematical concepts in realworld contexts, analysed geometric functions and shapes in sports, transformed data into diagrams, created artistic works inspired by movement, used modern digital applications to create content, and developed educational games with real impact.
The final products are digital materials: thematic e-books, tutorials, video collages with sports exercises combined with mathematics problems, interactive posters and displays, virtual exhibitions, website / blog M. A. P. E. T. S. and collaborative e-books like " Mathematics and Acrobatic Gymnastics "," Sports, Mathematics and Art "," Sports Games and Function Graphs as Art ",” Maths and Interactive Games in the World of Sports” and” Physical Education to Sports through Maths and Art”.
Our students ' involvement was active; they were also attracted by the novelty of the platform and the way of working. We had tasks distributed in teams or individually to create a logo, create a Facebook page, disseminate at the level of our school or to the public at large, carry out monthly activities, promote the project, create pre-evaluations and appreciations, videos and webinars.
Everything we used and did for this project is public and can be a support for other colleagues and also a source of
perspective. All information was shared on Facebook pages( project and school and on our school website or on Instagram).
At the end of the M. A. P. E. T. S. project, students were not only left with information, but with concrete skills, clear values and a deep formative experience. One of the most valuable results was the awareness of the connection between physical activity, logical thinking and mental balance. They acquired interdisciplinary skills: they applied mathematical concepts in real contexts, analysed geometric functions and shapes in sports, transformed data into diagrams, created artistic works inspired by movement, used modern digital
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