Visibility of eTwinning Projects 2026 | Page 256

Visibility of eTwinning Projects Group July 2026 Newsletter
milestones, collaborative products and pupils ' achievements were regularly presented through the school ' s communication channels, allowing parents, local stakeholders and members of the community to follow the learning journey throughout the school year.
Participation in European educational initiatives further enriched these experiences. Activities organised during CodeWeek, Safer Internet Day, Outdoor Classroom Day and the Scientix STEM Discovery Campaign connected classroom learning with international educational events, giving students the opportunity to engage in broader initiatives while discovering that they were part of a much larger European community of learners. continue to support teaching and learning beyond the completion of the project. The thoughtful integration of these digital tools strengthened digital literacy and international collaboration, leaving a lasting collection of educational resources created by all partner schools.
Educational impact Beyond the individual STEM activities, the greatest achievement of STEM4Life was the learning culture that gradually developed within the classroom. At the beginning of the school year, many pupils were hesitant when speaking in front of others or presenting their work. As the months passed, they became increasingly confident, eager to explain experiments, describe engineering solutions and participate in online meetings with international partners.
Students developed communication skills, digital competence, creativity and critical thinking while learning to cooperate, listen to different opinions and respect cultural diversity. They learned that every opinion deserved to be heard, that different perspectives could lead to better solutions and that collaboration often produces richer outcomes than individual work.
The collaborative products created with partner schools, including the final STEM Activity Book developed with Book Creator, the interactive digital game created in Genially, and the STEM4Life New Year’ s Calendar designed with the support of ChatGPT for image generation and Canva for visual design, remain valuable educational resources that
For teachers, the project represented an opportunity for continuous professional learning. Planning activities together with European partners created valuable opportunities for professional learning, the exchange of ideas and the exploration of innovative teaching approaches. Collaboration within the international team encouraged continuous reflection on classroom practice and demonstrated how
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