Visibility of eTwinning Projects 2026 | Page 100

Visibility of eTwinning Projects Group July 2026 Newsletter
communication in English, negotiation of ideas, shared decision-making, and respectful consideration of different perspectives. Consequently, foreign language acquisition became an authentic communicative experience driven by productive cross-cultural collaboration.
online communication. The campaign culminated in the creation of short collaborative video messages encouraging others to think critically before sharing information, fight fake news and disinformation, and contribute positively to online communities. By producing messages for authentic audiences, students strengthened their communication skills and their confidence as committed contributors to public awareness.
One of the project ' s most engaging stages was the Media Literacy Game Lab, where students developed their research into educational games. Working in national teams, they designed original learning experiences using digital platforms such as Kahoot, Wordwall, Genially, Scratch, Educaplay, and Wayground. To ensure originality, each team selected a different game format, including quizzes, escape rooms, matching activities, scenariobased challenges, crosswords and others.
Building on their newly acquired knowledge, students then participated in the ESEP Campaign " Skills That Make a Difference," where they explored the essential competences required for responsible participation in digital environments. Through collaborative brainstorming, vocabulary-building activities, case-study discussions, and real-life problem-solving scenarios, students reflected on the personal and social responsibilities associated with
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