Vidya Gaems 1 | Page 9

FEATURED EXCLUSIVE to jump into the title and reap all of its benefits within a half hour are in for a disappointment. On the other hand, committed gamers will be treated to a long, epic adventure filled with surprises, unpredictable twists and turns, scares, and a magnificent sense of accomplishment, both from a completion sense but also from a character development standpoint. The story follows Alexandra Roivas, a young, beautiful woman whose grandfather 's body has just been found in his dark and moody mansion, bloodied and torn apart, his head missing. When she learns that the local police have been unable to uncover any clues regarding the obvious murder, she decides to take matters into her own hands. It's when she arrives at her deceased relative's mansion to investigate that the tale of Eternal Darkness truly begins. We're not going to give away a single plot development. But there are a couple of facts about the game players should know. First, the storyline and related quests span time itself -- a period of some 20 centuries to be specific. Players will take on the role of 12 different characters through the ages, from a Roman Centurion to a priest during the period of the Inquisition, a hunter and collector in the 1980s and even ancestors of the Roivas family line. Each character in the game has a point and a place relative to the overall storyline, which slowly unwinds and unravels as players make progress. At first glance, players may shrug Eternal Darkness off as a Resident Evil clone, a prejudgment that couldn't possibly be further from the truth. Sure, the two franchises share a third-person view in common, and admittedly Silicon Knights' title also features some zombies, but beyond these similarities the efforts are surprisingly different. Eternal Darkness delivers a much deeper experience than Capcom's survival horror series has ever conjured in any of its games. Control, which coincides with true 3D worlds versus 2D pre-rendered ones, is undeniably tighter, enabling gamers to run and turn swiftly and accurately without worry of the robotic limitations associated with Resident Evil. But beyond this, players have access to much, much more, including weapons and items, of course, but also a wide assortment of magick, which we'll detail below as it's so important to the adventure. It's all intertwined flawlessly and as a result the play experience feels much more polished.