Thornton Academy Postscripts Alumni Magazine Spring 2010 | Page 15

Benjamin Perkins ’98 brings “Alice in Wonderland” to life in 3-D As a young boy, Ben Perkins ’98 enjoyed drawing monster trucks, hot rods, military jets – and Disney characters. So he was thrilled to help perfect the 3-D version of Disney’s recently released movie “Alice in Wonderland.” Perkins worked at Sony Imageworks in Culver City, California on the project. It was his second job on a feature film; last year, he did similar 3-D imaging work for “GForce,” a film about crime-fighting guinea pigs. “Alice in Wonderland” grossed $116.3 million in its first weekend, and following the success of “Avatar,” it’s poised to be another big 3-D and IMAX hit. Perkins worked on 60 scenes in the film. The job involved taking raw live action video shot against a green screen and integrating it with computer-generated (CG) animation video. He also works on adjusting lighting and textures so each scene looks seamless. “I like knowing that the general public really enjoys the escapism of these films because it’s certainly something I enjoy,” Perkins said. “I personally like the 3-D experience when it’s done well. I think the third dimension is part of the reason why I decided to get into CG. I liked the fact that I could move around in whatever I was creating in the computer as opposed to the single view that there is with a piece of paper.” Getting all the details together in a single frame is time consuming and labor intensive, Perkins explains. While he worked on the film for four months, he became accustomed to working 10-12 hours a day, six to seven days a week. Benjamin Perkins ‘98 He would often work on three or four shots at a time and have 1-3 days to complete them. Once those shots were working pretty well in 3-D, he’d go into a small theater – called a “sweat box” – and put on glasses to review with his superiors. Once approved, it’s a waiting game while the final high-resolution renderings of each scene are compiled. From there the scenes were submitted to Ken Ralston, the visual effects supervisor for the movie who has won four Oscars, who shared them with Director Tim Burton. “Everyone was just trying to get the best quality, the best effects and the most coherent look to the film so it pleases the audience and meets the director’s vision,” Perkins says. He credits Thornton Academy for providing him and other alumni with a great place to begin exploring the arts, giving him a foundation for his later work. “I remember taking classes with Jennifer Merry and David Hanright,” he says. “I knew when I was going through Thornton that we had a really good art program. They had just finished the expansion of the theater and that whole wing. With such a larger space, it really gave students the ability to take lots of different types of classes.” Merry remembers Perkins as being a kind, witty and generous person in her art classes back when he was at Thornton. “As a TA artist, Ben always stretched his ideas and talent, unafraid to fail and start over,” she said. His high school experiences allowed Perkins to work in mediums like painting, watercolor and even clay. He went on to attend Syracuse University and received his bachelor’s degree in fine arts with an emphasis on illustration. He was later hired to do hand-drawn animation on smaller projects like commercials and web sites at a company called Animotion Inc. in Syracuse. He learned what a long process it was to do hand-drawn work, which led him to eventually trade in pencil and paper for sophisticated computer programs. There was a lot of excitement around movies like “Matrix” and “The Lord of the Rings” film trilogy at the time, Perkins explains, and this was another factor that led him to want