TheOverclocker Issue 34 | Page 39

Naturally, thematic dissonance occurs when your fellow officers in the game harp on about upholding the law and playing by the rules, right before you bust into a room together and spray bullets in the direction of anything with a face, or when you realise that taking the non-lethal route rewards you with increasingly lethal ways to dispatch enemies – but I choose to laugh at this sort of thing rather than spend too much time questioning it, especially when the overall package is as enjoyable as it is. You’ll find car chases, explosions, helicopters, hostile hillbillies and even a tank in there, and while there’s no mistaking that Hardline is driven by anything other than superb lunacy, it’s guaranteed to put a satisfied grin on your face. It’s fantastic that Battlefield finally has a solo campaign that’s worth a damn, but Hardline’s multiplayer is where things start to unravel – and multiplayer is where this franchise is expected to be at its strongest. On the surface, everything seems appropriately Battlefield. It presents wide-open spaces in which to charge around recklessly firing high-powered weapons at anything that moves. Want to strap some C4 to a vehicle and use it as a steerable explosive? You can do that. Want to hop in a chopper with a friend and do strafing runs on enemy strongholds? Make it happen. You’re free to go full gangster, hopping in a sedan with three mates hanging out the windows and tearing around the Issue 34 | 2015 The OverClocker 39