The Official SMITE Magazine Issue #19 | Page 9

both tiers have 2000 hp, Tier 1’s deal 170 base damage along with being worth 100 experience and 200 gold to each member of your team. Tier 2 towers deal 230 base damage, and have increased rewards of 200 experience and 300 gold. Lastly, Phoenixes start at 300 base damage, and give 150 “SPEAKING OF THOSE TOWERS AND PHOENIXES, THESE ARE THE OBJECTIVES THAT PROTECT EACH LANE LEADING TOWARDS THE TITANS OF ORDER AND CHAOS.” gold when killed. Additionally, that lane will start to up for each Tower and Phoenix still up on the map, spawn fire minions, buffed versions of the normal with the Titan being invulnerable with all phoenixes variety. Although Phoenixes will respawn after 4 up. This means that the more towers you haven’t minutes with some health, their health pools and destroyed yet, the tankier and stronger the Titan is. damage dealt will be cut in half. When mentioning They are also immune to crowd control, critical hits, the base damage of a tower or phoenix, it’s important and lifesteal, fitting of the final objective of your game. to note that this is for the first shot, as each shot after will progressively deal more damage. The last and undoubtedly most important Here we have barely scratched the surface of the intricacies of the Conquest map, but it should be a good bit of knowledge for both new players objectives are the Titans that each team guards. or players returning after a sabbatical. Keep your These avatars start with hefty pools of health, eyes open for the next rendition of SMITE 101! ■ protections, and physical power of 8000, 60 phys, 45 By Robert Nancarrow mag, and 250 physical power respectively. These scale The SMITE Community Magazine Issue #19 The GameOn Magazine 9