both tiers have 2000 hp, Tier 1’s
deal 170 base damage along with
being worth 100 experience and
200 gold to each member of your
team. Tier 2 towers deal 230 base
damage, and have increased
rewards of 200 experience and
300 gold. Lastly, Phoenixes start
at 300 base damage, and give 150
“SPEAKING OF THOSE
TOWERS AND PHOENIXES,
THESE ARE THE
OBJECTIVES THAT
PROTECT EACH LANE
LEADING TOWARDS
THE TITANS OF ORDER
AND CHAOS.”
gold when killed. Additionally, that lane will start to
up for each Tower and Phoenix still up on the map,
spawn fire minions, buffed versions of the normal
with the Titan being invulnerable with all phoenixes
variety. Although Phoenixes will respawn after 4
up. This means that the more towers you haven’t
minutes with some health, their health pools and
destroyed yet, the tankier and stronger the Titan is.
damage dealt will be cut in half. When mentioning
They are also immune to crowd control, critical hits,
the base damage of a tower or phoenix, it’s important
and lifesteal, fitting of the final objective of your game.
to note that this is for the first shot, as each shot
after will progressively deal more damage.
The last and undoubtedly most important
Here we have barely scratched the surface of
the intricacies of the Conquest map, but it should
be a good bit of knowledge for both new players
objectives are the Titans that each team guards.
or players returning after a sabbatical. Keep your
These avatars start with hefty pools of health,
eyes open for the next rendition of SMITE 101! ■
protections, and physical power of 8000, 60 phys, 45
By Robert Nancarrow
mag, and 250 physical power respectively. These scale
The SMITE Community Magazine Issue #19
The GameOn Magazine 9