LORE
At dawn, the sun lifts above the horizon, bathing
ABILITIES AND GAMEPLAY
Let’s start with Khepri’s passive, Fortitude.
mankind in color and life. At dusk, it sinks beneath
Every five seconds that Khepri is not in combat,
the edge of the world, lost to sight, casting all into
a shield is applied to him and all nearby allies for
darkness. While the sun shines on the realm of
two percent of the target’s maximum health for 15
mortal kind it is radiant Ra that guides it, but at night
seconds. This rate is slowed to every ten seconds
we share the sun with the underworld. It is not Ra
whenever Khepri is in combat. The maximum
that moves the sun along its subterranean path but
percentage that the shield gives to its targets is 10%.
Khepri, the scarab God, he who comes with the dawn.
Scarabs form dirt and dung into perfect
spheres. Within, they lay eggs from which their
His passive is great for tanking early game
damage you or your allies may take from either
minions or other enemy gods.
young emerge fully formed. Using powerful arms
and legs, scarabs can roll these spheres - many
times their own size - incredible distances. It is
from their father, Khepri, the sacred scarab gained
this power. For the Dawn Bringer, the Sun is his
sphere and all souls, living and dead, his children.
Khepri is a guardian, a protector and a
friend. He is a symbol of power and loyalty.
Usually content to stay aloof, Khepri has risen for
battle to defend existence from this shattering
war. He will fight to shield us until the final
sunset. Yet, it is he that brings the dawn.
The Official SMITE Magazine Issue #17
The GameOn Magazine 7