The Official SMITE Magazine eSports Edition | Page 19
Each lane has two towers to defeat
and a Phoenix to destroy to allow
the Titan to be vulnerable to attack.
Phoenixs are unique as when they are
defeated, the minions from the team
that destroyed it in that lane will be
Fire Minions, making them stronger
in all respects. Phoenixs also respawn
after a set amount of time allowing
for teams to recover if they can hold.
The areas in-between lanes are
known as the Jungle. This is where
teams will kill monsters that spawn
for experience, gold, and buffs
that provide benefits to a player.
The four buffs are as follows • Speed Buff: This is the Orange
Buff that is on the map. This
provides Movement Speed
and Attack Speed to the
holder. This is regarded as
the best buff in the Map.
• Damage Buff: This is the Red
Buff that is on the map. This
provides a large % increase
to your magical or physical
power. This generally goes
towards your Mage.
• Mana Buff: This is the Blue
Buff that is on the map. This
provides the player with a large
increase to Mana Regen and
some Cooldown Reduction.
Cooldown Reduction lowers
the cooldown on your abilities.
• Fire Giant Buff: This is the Fire
icon near the short lane. This
in the buff that ends games.
When the Fire Giant is defeated
it provides all players on a
team with a huge increase to
damage, and regen, as well
as damage to structures.
The other camps are the Harpy
camps. The one that mirrors the Fire
Giant is a Golden Harpy (referenced
as the Gold Fury in game) that
provides a HUGE amount of gold to
the team that defeats it. This is the
objective that most early and Mid
Game team fights revolve around.
The Grey Harpy camps are
quick respawning sources of Gold
and Experience for whomever
clears it. The middle ones are
considered a small objective, and
teams will likely be fighting over
them every time they respawn.
The respawn rates for these camps
are five minutes for the Fire Giant
and Gold Fury. Four minutes for the
rest of the buffs, three minutes for
the middle harpies, and two minutes
for harpies nearest to each base.
THE META
For those newer to MOBA style
games, there is generally something
referred to as ‘The Meta’ which
simply means: “What strategy are
people using to win the match”.
It generally discusses how many
gods to a lane, if a Jungler is used,
and which gods go where.
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