The Official SMITE Magazine eSports Edition | Page 19

Each lane has two towers to defeat and a Phoenix to destroy to allow the Titan to be vulnerable to attack. Phoenixs are unique as when they are defeated, the minions from the team that destroyed it in that lane will be Fire Minions, making them stronger in all respects. Phoenixs also respawn after a set amount of time allowing for teams to recover if they can hold. The areas in-between lanes are known as the Jungle. This is where teams will kill monsters that spawn for experience, gold, and buffs that provide benefits to a player. The four buffs are as follows • Speed Buff: This is the Orange Buff that is on the map. This provides Movement Speed and Attack Speed to the holder. This is regarded as the best buff in the Map. • Damage Buff: This is the Red Buff that is on the map. This provides a large % increase to your magical or physical power. This generally goes towards your Mage. • Mana Buff: This is the Blue Buff that is on the map. This provides the player with a large increase to Mana Regen and some Cooldown Reduction. Cooldown Reduction lowers the cooldown on your abilities. • Fire Giant Buff: This is the Fire icon near the short lane. This in the buff that ends games. When the Fire Giant is defeated it provides all players on a team with a huge increase to damage, and regen, as well as damage to structures. The other camps are the Harpy camps. The one that mirrors the Fire Giant is a Golden Harpy (referenced as the Gold Fury in game) that provides a HUGE amount of gold to the team that defeats it. This is the objective that most early and Mid Game team fights revolve around. The Grey Harpy camps are quick respawning sources of Gold and Experience for whomever clears it. The middle ones are considered a small objective, and teams will likely be fighting over them every time they respawn. The respawn rates for these camps are five minutes for the Fire Giant and Gold Fury. Four minutes for the rest of the buffs, three minutes for the middle harpies, and two minutes for harpies nearest to each base. THE META For those newer to MOBA style games, there is generally something referred to as ‘The Meta’ which simply means: “What strategy are people using to win the match”. It generally discusses how many gods to a lane, if a Jungler is used, and which gods go where. Contents • 19