The Official SMITE Magazine eSports Edition | Page 18

An Introduction to SMITE figured that quite a few new people to SMITE, as well as people who might not follow competitive SMITE may very well be watching the SWC. To help those players I am going to provide a ‘relatively’ short guide on the basics that you might want to know going into this weekend. I am also going to be using some terminology in this mini-guide and, while I will do my best to explain, if a word catches you that you don’t understand check out this resource: http://smite. gamepedia.com/Common_Terms I THE GAME SMITE is 3rd person MOBA where you are down on the battlefield in the action. You play as gods from different Pantheons around the world with the goal of destroying the enemy Titan. Each team consists of five players who will need to work together to defeat enemy gods, kill monsters in the jungle area for buffs, and push 18 • Contents into the enemy base to win the game. Each god has a passive and four abilities at their disposal to use. Their fourth ability is their ‘Ultimate’ which is generally a much more powerful skill than the rest on a longer cooldown. Each god can also be broken down into one of five different ‘classes’: Mages, Assassins, Guardians, Warriors, and Hunters. Knockups, Slows, ect.). Warriors are your slightly tankier Melee front liners. They will be naturally tanky (but not as much as Tanks) and can deal quite a bit of damage. Expect them to be in fights constantly. Hunters are your ranged carries. These are your characters that love to sit in the back and poke people down with high damaging in-hands (The term used for basic attacks in this game.) “ Each god can also be broken down into one of five different ‘classes’ Mages are your spell casters that generally have high magical damage burst abilities, while also being pretty low in Survivability. Assassins are generally high burst, high mobility, and low survivability physical damage dealers. Guardians are your Tanks. They have incredible survivability and generally come equipped with lots of Crowd Control (Stuns, Taunts, THE MAP ” The map has three lanes; the ‘short’ lane, the middle lane, and the ‘long’ lane. When looking at the map, the short and long lanes are determined by the distance between towers. The left lane in this picture is the ‘long’ lane as the 2 closest towers are quite a ways away. gameonmag.com/smite