The Official SMITE Magazine eSports Edition | Page 18
An Introduction
to SMITE
figured that quite a
few new people to
SMITE, as well as
people who might
not follow competitive SMITE may very
well be watching the SWC. To help
those players I am going to provide a
‘relatively’ short guide on the basics
that you might want to know going
into this weekend. I am also going
to be using some terminology in
this mini-guide and, while I will do
my best to explain, if a word catches
you that you don’t understand check
out this resource: http://smite.
gamepedia.com/Common_Terms
I
THE GAME
SMITE is 3rd person MOBA where
you are down on the battlefield in the
action. You play as gods from different
Pantheons around the world with the
goal of destroying the enemy Titan.
Each team consists of five players
who will need to work together to
defeat enemy gods, kill monsters in
the jungle area for buffs, and push
18 • Contents
into the enemy base to win the game.
Each god has a passive and
four abilities at their disposal to
use. Their fourth ability is their
‘Ultimate’ which is generally a
much more powerful skill than
the rest on a longer cooldown.
Each god can also be broken
down into one of five different
‘classes’: Mages, Assassins,
Guardians, Warriors, and Hunters.
Knockups, Slows, ect.). Warriors
are your slightly tankier Melee front
liners. They will be naturally tanky (but
not as much as Tanks) and can deal
quite a bit of damage. Expect them
to be in fights constantly. Hunters
are your ranged carries. These are
your characters that love to sit in
the back and poke people down with
high damaging in-hands (The term
used for basic attacks in this game.)
“
Each god can also be
broken down into one of
five different ‘classes’
Mages are your spell casters that
generally have high magical damage
burst abilities, while also being pretty
low in Survivability. Assassins are
generally high burst, high mobility,
and low survivability physical damage
dealers. Guardians are your Tanks.
They have incredible survivability
and generally come equipped with
lots of Crowd Control (Stuns, Taunts,
THE MAP
”
The map has three lanes; the
‘short’ lane, the middle lane, and
the ‘long’ lane. When looking at the
map, the short and long lanes are
determined by the distance between
towers. The left lane in this picture
is the ‘long’ lane as the 2 closest
towers are quite a ways away.
gameonmag.com/smite