The Missouri Reader Vol. 35, Issue 2 | Page 47

JF:   Learning  styles  of  people  are  important  in  both  The  Gollywhopper  Games  and  The  Seventh  Level.  In  The   Gollywhopper  Games,  Gil,  the  main  character,  needs  to  be  smart  enough  to  solve  the  puzzles  to  have  a  chance   to   win.   In   the   Seventh   Level   Travis   seems   to   be   in   the   wrong   place   at   the   wrong   time   so   often   that   the   people   around  him,  as  well  as  Travis  himself,  lose  sight  of  his  abilities.  I  like  to  think  of  him  as  possibly  having  ADHD,   but  is  not  medicated  for  it.  Near  the  opening  of  the  book,  we  witness  Travis  hanging  off  the  roof  of  his  school.   He   has   his   reasons   –   reasons   which   provide   a   catalyst   for   the   story   -­‐-­‐   but   the   adults   in   the   book   don’t   see   them.  When  I  write  puzzle  books,  each  of  my  characters  show  a  different  kind  of  smart,  and  with  the  help  of   others   or   by   necessarily   digging   deep   into   their   own   reservoirs,   they   can   often   find   the   tools   to   solve   the   puzzles.  I  purposely  write  different  types  of  puzzles  to  speak  to  the  different  strengths  in  all  of  us  and  also  to   play  to  the  different  strengths  that  each  child  brings  to  the  reading  experience.     SW:   What  advice  do  you  have  for  teachers  who  are  helping  their  students  to  write?     JF:   For   me,   writing   the   puzzles   is   easy;   writing   plot   is   hard.   Writing   in   general   is   hard.   The   words   start   bright  and  shiny  in  your  brain,  but  often  lose  their  magic  when  they  make  it  onto  paper.  When  I’m  crafting  a   plot,  I  rely  on  my  background  in  journalism  and  especially  the  basic  questions  we  all  learn  early  on.  I  have  to   decide  who  my  character  is,  where  the  story  takes  place  (setting),  when  it  occurs.  Those  are  the  easy  ones  -­‐-­‐   relatively,  at  least.  It’s  the  what,  the  why  and  the  how  which  provide  the  true  backbone  to  story.  What  does   the   character   want?   Why   does   the   character   want   it?   And   how   will   the   character   achieve   that   (or   how   will   he   fail  to  achieve?)  If  I  keep  those  in  mind,  my  story  will  be  cohesive  and  satisfying,  and  I  know  I  will  have  done   my  job  of  exploring  the  possibilities.  I  tell  students  –  and  it’s  something  you  can  tell  them  as  a  teacher  –  that   when  they  don’t  know  where  to  start  or  get  stuck  when  they’re  writing  a  paper,  a  story,  or  to  a  test  prompt,   they  can    focus  their  ideas  by  keeping  the  basic  questions  (the  5W’s  and  one  H)  in  mind.       The  other  element  I  like  to  speak  to  is  revision.  Almost  all  writers  will  tell  you  that  writing  is  all  about   revising.  That  includes  small  and  large  fixes,  from  getting  individual  verbs  right  to  making  sure  dialogue  sounds   realistic  to  throwing  out  entire  scenes  when  they  neither  move  the  plot  nor  deepen  character  development.   When  I  visit  schools,  I  show  a  two-­‐foot  stack  of  different  versions  of  The  Gollywhopper  Games  to  illustrate  just   how   much   work   goes   into   writing   one   book.   I’ve   had   teachers   tell   me   how   much   they   appreciate   that   one   visual,  how  they  feel  better  equipped  to  remind  their  students  how  important  the  revision  process  is  within   assignments.  And  it’s  nothing  to  fear.       SW:   What  are  you  working  on  now?     JF:   I  am  working  on  my  third  novel,  but  I  don’t  like  to  discuss  details  before  it’s  done.  When  I  finish,  I’ll   submit  it  to  my  agent.  And  if  it  passes  her  muster,  she’ll  ship  it  off  to  my  ed