The Indie Game Magazine October 2015 | Issue 54 | Page 8
GAME WATCH
Hump Day
A
by Vinny Parisi
nother issue of the Indie Game Magazine, another in-depth look at the process of indie game development courtesy of Game Watch. This month, we’re back
to keeping an eye on the Mooneye Studios
project, Lost Ember. Let’s take a look at how
things are progressing:
MooneyeFramework engine. “On the code side
of things we revisited the MooneyeFramework
that we started earlier this year, if you remember,” Graff told me. “The code so far already
got really messy and chaotic, and we decided
to invest a couple of weeks just to re-factor it
and build a clean framework that would save a
lot of time in the later development and allow
Remember back in the August issue when CEO
for quick adjustments and feature pro