The Indie Game Magazine December 2015 | Issue 56 | Page 10
GAME WATCH
LOST EMBER
Remember, Wolves Hunt in Packs
Developer: Mooneye Studios
Website: www.mooneyestudios.com
Twitter: @MoonEyeStudios
by: Vinny Parisi
G
reetings and salutations, valued reader, and welcome to
the latest incarnation of Game Watch. After wrapping
up our extensive coverage of Objects in Space last issue,
this month we’re getting the latest development news about
Mooneye Studios’ Lost Ember. If you’ll recall (or if you’re new to
the series), Lost Ember tells the story of a wolf journeying through
a forest that has grown over the top of a fallen civilization. As the
wolf ventures into the ruins of the once-great city, he discovers
temples that can be restored to their original glory. Restoring the
temples grants the wolf insight into how the civilization fell, but
details beyond that are scarce for the time being.
This month, Mooneye CEO Tobias Graff divulged some more
details about both gameplay and the story, so those who have been
waiting for some juicy details are in luck. But first, he provided a
brief progress report on the status of a playable build for
“
It’s just too awesome to explore the world of
Lost Ember, find hidden secrets or fly through
a canyon in a swarm of parrots with a friend.
Lost Ember. “We already have a demo version of the game that
we tested with some external players, and will have the final version
of the demo ready later this year,” Graff revealed. “Besides that, we are
planning a Kickstarter campaign for March/April, and are
working on trailers and gameplay footage for that.” Graff didn’t
confirm whether or not the demo would be attached to the
crowdfunding campaign, but it’s probably a safe bet that gamers can look
forward to both a gameplay
trailer and a hands-on demo
headed their way in time
for the Kickstarter.
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As a brief audio update, Graff mentioned that “Craig Connor and
Will Morton from Solid Audioworks are also starting to work on
a soundtrack for the game, and new sound effects. The search for
voice actors is starting, too.” Wait... voice actors? For a game starring a wolf
and other animal wildlife? Game Watch fans with a keen memory
will recall that Lost Ember also features flashback sequences during
”
the temple restorations, offering a glimpse into the past
when the indigenous people of the city led comfortable lives.
“As you can see in the screenshots, we also have been
working on some of the [flashback] sequences. In the first story
sequence you will witness an argument between the chiefs of
the most powerful tribes of the Mathu’un, the indigenous
people of the lands you will wander in the first episode,
The Indie Game Magazine