Articles
Five Great Last-Gen Games You Probably Didn’t Play
series of dust storms in history.
The storms have resulted in
the city being left half-buried
in sand and declared a ‘noman’s-land’ by the UAE.
choice when it came to enemy
encounters, and The Saboteur
is no different; the player can
choose if they would rather
take down an enemy base
by sniping targets from the
rooftops, planting explosives,
going in all-guns-blazing, or
taking the stealthy approach
by donning a Nazi uniform.
The game is a bit rough around
the edges - its story isn’t exactly
thought-provoking, enemy AI
is pretty dumb and there are
a few glitches to be found.
However, if you look past
Issue 62 • December 2014
those issues you’ll find that The
Saboteur is fantastically fun
and varied open-world title.
Spec Ops: The Line
Now on to the most recent
game on this list, Spec Ops:
The Line. Created by Yager
Development and released in
2012, this military third-personshooter sees you playing as
Captain Martin Walker as he alongside Lieutenant Alphanso
Adams and Staff Sergeant
John Jugo - traverses Dubai
after it’s been hit by the worst
Walker and his team are
searching for Colonel
John Konrad, a decorated
commander who volunteered
to help with the relief efforts
in Dubai. They are sent to
confirm the status of Konrad
and radio for extraction. On
the team’s journey into the
wasteland, Walker is forced
to make several extremely
difficult decisions that can
affect Jugo and Adams’ feelings
towards him as their leader,
culminating in one of the most
shocking and satisfying endings
I’ve seen in a video game.
Their descent into madness
is excellently presented; the
team start out their campaign
as typical gruff soldiers, but
as the atrocities begin to stack
up they begin to lose their
cool. Calm commands quickly
become frantic and explicit
yelling. It’s a small touch in the
grand scheme, but it works to
display the psychological effects
of war better than most games,
and made the characters feel
that much more human.
13 • GameOn Magazine