The GameOn Magazine Issue 52 | Page 9

Moments In Gaming 2014: Part 2 - The Serious & The Story to get out while he still could. This is something I myself did a lot of reading about at the time. I was a fan of Fish and his thoughts on always fighting back and the idea that the creator of something does not owe anything to someone purchasing, enjoying or critiquing it. This was a very interesting concept. Sure, he wasn’t the first person ever to think this, but Fish did seem to show how self-centred gamers had become. The irony that the very thing he fought against and detested so completely was the reason for his eventual downfall, appeared to be lost on those who were part of it. The most disappointing part of this whole saga is that it’s not just isolated to this incident. Fish has a long standing history of abuse over the production time of FEZ, but Treyarch design director for Black Ops 2, David Vonderhaar, had no such history. The threats this man received against his life and families lives, are, frankly, downright disgusting and do nothing to help the stereotyping that the Call Of Duty community gets on a regular basis. Mr Vonderhaar tweeted about changes implemented on a certain gun, to which he received nothing but hate and vitriol. The tweaks to the guns were so minimal that only the most devoted CoD fan would have noticed. Does this deserve the Essentially, a very talented man left his livelihood threat of violence and death against a man and his because a group from within our own community family? I think we can all agree that it does not. berated him constantly, making his life hell. Yes, he could have quit social networks and yes, he These, in my opinion, were some of lowest points could have just plain ignored these people, but the of 2013 and we as gamers should be wondering chorus of hate was just too much. It’s not the the what kind of community it is we want to foster. Is end product that we should be analysing, but the this acceptable behaviour for anyone within our cause. growing pastime to exhibit? Games constantly Issue 52 • February 2014 9 • GameOn Magazine