The GameOn Magazine - Free Special Editions XCOM: Enemy Within Special Edition | Page 40

XCOM vs. Dishonored - Game of 2012 playthroughs. I remember one playthrough, where I played a single section about ten times, experimenting with the mechanics. The same encounter felt totally different each time - once, I used Windblast to fire four guards into a rewired wall of light. The next time, I jumped at a guard from above, cleaving his head from his shoulders and stashing his body in a dark corner. I thought I had performed this feat unnoticed, but I accidentally left his head on the floor... whoopsie. What I’m trying to say, Ross, is that you’re obviously playing it wrong. Why Kirk is Wrong Wow. I obviously played it wrong. Ironic really that the criticism you have raised there is exactly the same as I am about to level right back at your hypocritical [expletive deleted]. I didn’t play Dishonored the ‘right’ way, but you did so with XCOM? You said yourself that “In each combat scenario, XCOM played out the same way”. It played the same way? Or you played the same way? I’m still convinced you played it on one of the easier difficulty levels too. Else your tipping point would be later and you would have HAD to use those tactics described above to survive; along with liberal use of the ‘hunker down’ button. I’d recommend you have a bash at it on ‘Classic’, you will find it a far different beast. Just don’t try ‘Impossible’; it WILL make you cry. As Dishonored plods along with its pedestrian tale, XCOM gives you the freedom to make your own stories, featuring your own custom cast of heroes and rookies alike. I almost cried when Felix, my eldest soldier, died when trying to rescue a downed comrade. I remember the sense of redemption when Martinez, who lost his nerve and killed the alien we were trying to capture on his very first mission, found his potential and volunteered for the Gollop chamber. Finally, the pride I felt when ‘Mustang’ led the triumphant final assault against the alien menace outshone anything I felt for Corvo Attano during my Dishonored experience. XCOM was my experience, personal and unique to Did you explore all the abilities available to your me in a way that Dishonored never was. Dishonored troops? Did you try sending out your guys in Ghost was Corvo Attano’s story, but XCOM was mine. Armour to ambush the alien forces? Did you use your Skeleton Suits to take your snipers to higher ground, while your assault troops used their ‘flush’ ability to force the enemies out of cover into their sights? Against a tough enemy did you use your support troopers to suppress them, while your heavies readied their rocket launchers? Because it sounds to me that despite being a man with ‘experimental’ tastes that you, in fact, did not. XCOM: Enemy Within Special Edition 2013 40 • GameOn Magazine