The GameOn Magazine - Free Special Editions XCOM: Enemy Within Special Edition | Page 39

XCOM vs. Dishonored - Game of 2012 them. Their vision isn’t darkened by your attempts at indoctrination, and your words are like the wind, blasting through one ear and out of the other. You are a weeper, plagued with bad intentions. You say XCOM is bug free now? *Slow clap* Dishonored worked when I bought it, day one. That in itself is a feat in the age of the patch. Also, you said my tactics wouldn’t have worked in ‘classic mode’, did you ever consider that I’m just better at games/arguments than you? I am, you know. Your next “point” is that Dishonored discourages you from killing, well yes it does, but not in the way you seem to think. How is it a punishment to throw more danger at an aggressive player? Surely the game is just tailoring itself for the player’s preferred playing style. Oh, you like killing lots of things? Here, have some more enemies. If you want to run around hacking limbs off, you can. The game doesn’t punish you, it gives you more meatsacks to stab. What’s that you say, valued player? You want to be Batman? We will keep relentless zombies to a minimum, and tailor your experience around stealth gameplay. The game’s director Tweeted that the completion stats showed a 50/50 split for stealth and aggressive playthroughs. That tells me one thing: most did both. I certainly did. With regards to “the same solution works over and over” I can’t help but think you’re missing the point. It is a game crying out for you to play with its systems, encouraging multiple, improvisatory XCOM: Enemy Within Special Edition 2013 39 • GameOn Magazine