SmartRender settings
The idea with SmartRender™ is to somehow manage the colors that can’t be reproduced in the new
color space in a better way than the standard rendering intent.
The basic way to use SmartRender™ is to choose Relative Colormetric as the initial rendering intent
and Switch to Perceptual rendering as the alternative method. Given than the percentage of out of
gamut pixels is below the set threshold, Relative Colormetric rendering will then be used, whereas images
that produce a greater number of out of gamut pixels will be processed with perceptual rendering.
Alternative initial rendering methods are Perceptual, Saturation and Absolute Colormetric. There’s
also a fifth alternative, Auto select, which tries all the other four methods and chooses the one that
produces the fewest out-of-gamut pixels.
When the out-of-gamut threshold is exceeded you can also choose from a number of options:
Switch to… You can switch to an alternative rendering method: Perceptual Rendering, Saturation
Rendering or Absolute Colormetric Rendering.
Reduce saturation on out-of-gamut pixels only – Reduces saturation on only the out of gamut
pixels to fit them inside the new color spectrum.
Reduce saturation on all pixels with out-of-gamut colors – Determines which hues produce out of
gamut pixels and reduces the saturation on all pixels with these specific hues.
Reduce saturation on the whole image – Reduces the overall image saturation.
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