Stop Motion Animation Magazine | Page 4

Early work from pioneers can still be seen in contemporary times such as persistence of vision which was being used back in 1878 by Eadward Muybridge; this was seen in the animated horse image which tricked people of the time that the image was really moving and it was a horse running for miles. This was done through the high framerate of the 3 second piece that was used to trick people into believing that the images at a high framerate were really moving. This is still seen today with Aardman Animations and how they use fast framerates to make people believe films like Wallace and Gromit and Shaun the Sheep was really done with a motion picture camera. This is interesting as all you are really looking at is moving images at a high framerate, this also links in with live action films as they also are shot in frames per second the norm being around 24 frames per second. In this video you can see the difference between the framerates and how they run differently when using a higher or lower frames per second. https://www.youtube.com/watch?v=NDBW53cgWjs Next will be the developers of which there were many that helped to evolve and develop animation to what it is today and help today evolve it into a more modern style as some of the older pieces are very simplistic in today’s world so these developers were really the things that helped to push cinema to more modern standards. First off is the developer named Willis H. O’Brien and is one of the first pioneers for stop motion and special effects and is known mostly for the monster horror genre. One of the first animated films he directed was called “The Dinosaur and the Missing Link: A Prehistoric Tragedy” and is one of the first long animated films to be created. Although not as mainstream as his later movies this helped to develop his style of monster films. One of the more famous films he was involved with is “King Kong” for this film he did the ground-breaking stop motion animation for the film, this animation is still seen today in some films such as his way of using small scenery and putting a big object on it to make the object or thing seem massive in comparison, in this film this is done through building a small city and making a massive model to put against it making it look massive in comparison. This model was then used by moving parts of the model and making it look as if the monster was moving, tricking the audience that it was r eally climbing up the empire state building. This type of animation is still used today in things like Wallace and Gromit and other films as moving part of the body on every frame become a common stop motion technique. Another famous developer is called Ray Harryhausen and is known for his work on stop motion animation in films such as “Jason and the Argonauts” and “The 7th voyage of Sinbad” and “Clash of the Titans” all of which were released in 1963,1958, 1981 respectively. These three films had developments in all of them helping to advance stop motion animation this was helped by the animator of these films Ray Harryhausen, he was mentored by Willis H. O’Brien a previous stop motion animation famous for his animation in films. Harryhausen’s stop motion animation was done mostly on monster and mythical films as shown by the three films shown above. In Jason and the Argonauts there is a scene in which the warriors fight a group of skeletons, these skeletons were fully stop motion animated to get the correct movements from the monsters as this would be impossible as skeletons of course cannot walk. This scene was recorded and made for over 3 months for only a few seconds of revolutionary footage, this shows the dedication of many of the stop motion animators, also this skeleton scene helped to influence many future monster directors from the unique style of animation used in the film that looked realistic also there are many other strange looking monsters and creatures in the film that added to the effects future animators would use such as movement and how the monster looked. https://youtu.be/pF_Fi7x93PY