STEAMed Magazine April 2016 | Page 28

It looks like you have tour coming up.  Can you give us some details about what your carnival will look like?  Will there be opportunities for kids and teachers to play along? We’ll be taking the carnival across the country this fall hitting a minimum of four cities.  The event is massive with over 100k square feet of content.  We split the experience into multiple days and kick off with a special student preview day where teachers and students can visit as a field trip.   
 We talk a lot about building a Creative Mindset at EducationCloset and how important it is to let go and let kids take risks.  What are some specific thing that teachers can do to help inspire our students to invent and innovate through STEAM? A 20th century approach to learning was to learn to read, so that students could then read to learn.  We believe the evolution of this is to learn to create so you can create to learn.  Failure is part of the creation and invention process and should be celebrated.  Sometimes, more can be learned from taking a risk and failing than from succeeding.  Teachers should feel comfortable not knowing the answer and working with the students to find it.   Risk taking and a willingness to embrace productive failure is crucially important--and equally important for educators as it is to encourage in students. While this can difficult in the world of testing and curriculum requirements, it is an important element for STEAM stickiness. If teachers are not afraid little messy, to iterate on what they have created, and offer transparency about their process, colleagues and students will be similarly inspired.
 ** As told to editor Susan Riley on March 16, 2016 28