Saber de lineas de sangre 344257123-V20-Lore-of-the-Bloodlines-11056187-pdf | Page 91

a Courage roll for the observer to stay in the presence of the Kindred. This power can only duplicate the state of the body the Kindred contacts. If the mortal has been dead 100 years, the Kindred will look like a skeleton. This power costs 12 experience points to learn. This power costs 12 experience points to learn. Exquisite Corpse (Fortitude •••, Obfuscate •••) Grisly Gris-Gris (Fortitude ••, Thanatosis ••) A common voudoun artifact is a gris-gris bag. These talismans protect the wearer from harm or bad luck. You can provide a similar type of protection... to those with an iron stomach. System: The Kindred must spend a point of blood and break off a small piece of their body, such as a bit of hair, a fingernail, or a piece of skin. The target must ingest the Kindred’s body part. The next time the target makes a Stamina roll to soak damage, he or she adds a number of Fortitude dice to the roll equal to the Kindred’s Fortitude or Thanatosis, whichever is lower. While the gris-gris is in the target’s body, they temporarily lose one dot in Appearance per hour as their appearance becomes more and more corpse-like. If the target drops to zero Appearance this way, 90 they become violently ill and vomit up the gris-gris along with the contents of their stomach. The target may choose to expel the gris-gris at any time once it’s become active. When Kindred rise every night, their bodies usually return to the same state they were in. You are able to maintain that perfect look throughout the night through a combination of supernatural physical toughness and your ability to control how others perceive you. System: The Kindred suffers no cosmetic changes when she takes damage. If she gets shot, there’s no bullet hole. If a limb is removed, it turns to dust and an illusory one appears where the other once was. All health levels and dice pool penalties remain as normal, but someone trying to hurt the Kindred must make a Willpower roll (difficulty 7) after the first successful attack, or be stunned in disbelief. If stunned, all future rolls that scene to hurt the Kindred are at +2 difficulty. This power costs 18 experience points to learn. SAMEDI