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Merits and Flaws
Combo Disciplines
you help to summon them in exchange for their assistance in whatever web you’ ve spun yourself.
Then there are the demons who come to you at all hours of the night, while you are trying to relax, while you are trying to hide from the Sabbat attack squad, while you are trying to do anything other than deal with a demon. You help these creatures in exchange for them leaving you the hell alone. Sometimes you wonder which is the better deal: power or solitude. Regardless of what the answer truly is, demons infest your haven, your coven ritual room, your car, and every other aspect of your life.
Relic Hunter
Some would say you watched way too many Indiana Jones movies when you were a kid, but they didn’ t realize what kind of future you were going to embark upon. Being Embraced by the Baali was ironically a godsend, fulfilling your destiny of becoming an adventurer looking to find lost treasures and tombs. The bloodline doesn’ t pay for your gallivanting, of course, but you’ ve had a pretty penny stored up since you were little. It is more than enough to keep up this life style for a few years at least, as you chase one lead after another in the hopes of uncovering something your coven can use to strengthen their power.
Your time is spent jumping on high-speed planes to travel during the day and spending entire nights digging holes to find hidden secrets. Sometimes it works out, sometimes it doesn’ t, but this is certainly the“ life” you’ ve always wanted. You’ ll only hand up your battered fedora when the money’ s gone or you’ ve completed your journey to death.

Merits and Flaws

The High Price( 3pt. Merit)
The burden of acquiring truth or power always comes at a high price. None know that more than these Baali, who sacrifice a part of their own soul in aspiration of greatness. Their physical body is wracked with weakness and pain, capping any Physical Attributes at four dots and costing 1 Willpower point every evening when they rise. In exchange for this tribute, the Baali receive + 2 dice to any Discipline-related checks.
Simply Waiting( 4pt. Merit)
The Baali knows their place within the order of the universe, and where they stand against other vampires or those of their own bloodline. They also know the end of the world is coming, sooner rather than later. They appear apathetic to the world around them, but in truth, they are simply resigned to their fate and remain unmoved if others try to get them to stray from their path. All Social rolls against them are increased by + 2 difficulty, as the Baali knows the true end of it all.
Carrion Presence( 2pt. Flaw)
This affliction represents the Baali’ s true connection to the decrepitude their bloodline commands. Pestilence is attracted to the Baali; flies leave their delicious carcasses to circle around the vampire, rats crawl along their limbs and squeak their praises, and vultures can be seen circling them at almost all times. The degree to which they are afflicted differs from character to character, but there is no getting rid of their swarm. Swatting their flies simply calls others to take their place. While quite disgusting to most, these vampires wear such a thing with pride. It does, however, make dealing in non-Baali circles quite difficult.
Dark Aura( 3pt. Flaw)
Even without the use of Auspex, the Baali seems somehow wrong to anyone they interact with, emitting a terrifying aura of sickness and power. The character is always at a slight disadvantage when dealing with other vampires or those touched by the divine, as they sense the depravity of the Baali’ s soul. Baali with this Flaw suffer a + 2 difficulty to all Social rolls, unless they are using Intimidation. To those who use Auspex to view the Baali’ s aura, it appears as a thin, red mist surrounding the character with the occasional watchful eyes appearing within.
Plague of Demons( 4pt. Flaw)
No matter what, demons are constantly drawn to the Baali. Once in a while, this can be a benefit( Baali with this Flaw are at-1 difficult to summon a particular demon), but most of the time these nefarious spirits are distractions. They scream in the Baali’ s ear, tug at her clothes, or screw with her possessions … and always at the worst possible moment. The character is at + 1 difficulty for any rolls involving Perception. Further, once per session, the Storyteller can convert one of the Baali’ s dice rolls into a botch.

Combo Disciplines

Command the Swarm( Daimoinon ••, Animalism •)
The more powerful a Baali becomes, the more corrupted their form. Putrid insects and shadowy vermin
16 BAALI