Retro Gaming Magazine Jan. 2014 | Page 31

02 (red), slows down enemies (green), or freezes enemies (blue), potions that heal, and stone amulets that provide temporary invincibility. Finally, certain doors require finding keys to open. Besides environmental hazards, like falling stones, Soulless is filled with a wide variety of flying, floating, running, crawling, and shooting enemies that all must be avoided. Each screen has no lack of challenge. Because Rizek’s jump distance is always a fixed length, Soulless forces you to get creative when landing on certain platforms. Unfortunately, it’s this fixed jump mechanic and sometimes all-too-specific landing spots that lead to the greatest frustration with the game. For greater accuracy, a soft touch and a joystick with a shorter throw distance works better helpful for jotting down the order of the stones, the combination map and poster, stickers, and a companion CD containing 600MB of bonus material. The CD’s jewel case also contains a combination16 page comic and instruction booklet. Needless to say, it’s quite the formidable retail package. While the commercial versions of Soulless are well worth checking out, it’s notable that the game has now been made free to download for use in your favorite Commodore 64 emulator. Soulless was tested on a British (PAL) Commodore 64c and an American (NTSC) Commodore 128DCR, as well as in the C64 Forever Plus Edition (2013, Cloanto) emulator package, which was used to capture this review’s screenshots. There were no notable performance variations on any of the test platforms. for jumping than a looser joystick does. This jump mechanic also plays a role in getting past certain obstacles, sometimes requiring alternate plans of attack, and is a puzzle element of its own. If you’re not careful, you can even fall through to a previous screen. Those easily frustrated need not apply! Soulless is available in a wide range of formats, including 5.25” floppy disk, cassette tape, cartridge, and digital download. Most formats are also available bundled with a companion CD-ROM and combination poster and map, as well as other paper work, though these are also available for purchase separately. For those who own the companion CD-ROM, the digital download files and copies of the printed material are all included, which makes playing in your emulator of choice trivial. Soulless is both NTSC and PAL compatible, and its joystick-only control means that it's even playable on the Commodore 64 GS console. The version reviewed came with an internally LED illuminated purple transparent cartridge shell, three printed spirit stone sheets, which are If you don’t mind Rizek’s lack of offensive capabilities, the finicky jump mechanic, and puzzle-centric nature of the gameplay, there’s little not to recommend about this polished production. It’s an incredibly challenging action -adventure game that makes a fine addition to the Commodore 64’s immense library.