Soulless
(Commodore 64)
(By Georg ‘Endurion’ Rottensteiner (programming)
Trevor ‘Smila’ Storey (visuals)
Mikkel ‘Encore’ Hastrup (audio)
Published in 2012 by Psytronik Software)
Review by Bill Loguidice
01
Draconus (1988, Zeppelin Games). It’s from the former
game that Soulless gets its mostly non-violent, somewhat
puzzle-centric gameplay, while from the latter it gets its
aesthetics.
Soulless opens powerfully enough, with a story told
through animated cutscenes backed by a dramatic
musical score. The premise is that a powerful warrior