Retro Gaming Magazine Jan. 2014 | Page 30

Soulless (Commodore 64) (By Georg ‘Endurion’ Rottensteiner (programming) Trevor ‘Smila’ Storey (visuals) Mikkel ‘Encore’ Hastrup (audio) Published in 2012 by Psytronik Software) Review by Bill Loguidice 01 Draconus (1988, Zeppelin Games). It’s from the former game that Soulless gets its mostly non-violent, somewhat puzzle-centric gameplay, while from the latter it gets its aesthetics. Soulless opens powerfully enough, with a story told through animated cutscenes backed by a dramatic musical score. The premise is that a powerful warrior