Sweet Dreams Are
Made of These...
MICHAEL CRISMAN
Sweet Home was
never localized for
North America.
SH is believed to be a
precursor of Resident
Evil.
Imagine yourself as a Japanese gamer in
1989 reading about Sweet Home: an 8-bit
horror film tie-in, developed by a studio
whose experience creating turn-based
RPGs was best summed up as who, us?
Could you finish the article before the
laughter began? Against all odds, Capcom
pulled some Captain Kirk-level badassery
out of this Kobayashi Maru and proved
they ate no-win scenarios for breakfast.
Sweet Home is the real deal. At least it was
in Japan.
Nintendo Power might have teased a US
adaptation, but that was before they
realized the only things to survive the
censors would be the title screen, door
animations, and character names. Thus it
fell to fans to rescue this absurdly
awesome adventure from its Pacificbound home and release it into the English
-speaking wild.
Sweet Home is the story of five film makers
who learned nothing from Cannibal
Holocaust.
Equipped with only their
courage, some essential tools, and a
complete inability to stay the hell out of
haunted houses, Kazuo, Asuka, Taguchi,
Akiko and Emi
explore the abandoned
mansion of the deranged artist/child murderer Mamiya Ichirou, a woman so terrifying that Freddy Krueger checks for her
under his bed. Your job is to wander the
house and groun