Platt Card Fortune Telling Divination | Page 70

CARD FORTUNE TELLING 66 useless. In the first method the Divination, but that Under the system. is rejected cards are used for the never done under the present original plan, that the three cards are number necessary odd in order to complete the all therefore all be discarded. it That is happen and must will often of different su its, not the case by the present simpler method, as the highest card is chosen each time irrespective of suit. Also you begin with three cards, which makes a further difference. Thus it happens that out of thirty-two cards, you are bound to have at least twelve cards in your row, and if ^'ou have turned up three of a suit or three of a value at any time, the number will be increased. Retain the last two cards in your hand and count the cards, face upwards, in yoiur mystic row to see if you have an odd number. If so, discard the two cards left over, and proceed as before to give your Divination by picking up the outside card from each end. If, however, the number of your row is even, see if the type card (representing the enquirer) is among them if not, pick it from the discards and add it to the extreme ; right of your row. see not, the type card is i.e. row before you, look same the Jack of the already there, also present the are in the card, If Wish card (Nine of Hearts) is you add it to the end at the right. if If for the enquirer's suit as the ; if both of these Thought type card that represents the enquirer. If all three of these cards are in the row, then add the higher of the two cards remaining in your hand —but by any perverse chance, they are both of the same value, then the Fates are not propitious, and the enquirer must come again on some other day, as the row fnust consist of an odd number of cards. if,