TimeBreak
How Two Students Are Innovating To Make A Difference In Their Community
Both Michelle and Madalena are in the 10th grade and are working on their app TimeBreak with help from their mentors and teachers at school. Last year, they originally were making an app called TechBreak but they were unable to
continue with it after they found that
there were technical problems. Right away,
they began working on their new app:
TimeBreak. Both of their apps focus on
finding a balance for how we use technology
in our daily lives-hence their catchphrase-
"Work, Play, Achieve"
Both of your apps have similar
concepts, where did you get the
Ideas?
Mada: In the 8th grade, we had a design class
with Mr. Moran and he started a new project
where we had to look at how technology
affected our lives. For TechBreak, we decided to
continue researching on that idea of technology Michelle (above) and Madelena
affecting our lives. We then decided to make an app to help (Right) Presenting their idea
people with that problem.
Were there challenges that you faced
when making the app, in general?
More specifically, were there
problems that you faced because
you are younger than most people
who are innovators/ developers- did
you feel as if you could not do
something because of your age?
Michelle: I think that it was already harder because we always had to talk to teachers about it and get the approval of everything we were doing- that was kind of challenging and it took more time.
Mada: I guess the programs and stuff that we wanted to get into _________. There are a lot of opportunities for younger developers
" If you do not do something for the people that affect you or the problems that you are facing, no one is going to work with you."