Paintball Magazine Paintball Media Magazine July 2019 | Page 92
Photo By Aaron Dill
As the boom crashed through the wall of
silence the thunder began to roll with 1300+
stampeding towards each other. The Di Inferi
raced towards missions from the gate only to
be met early by the Crusade hoards starting
a battle much quicker than the Red players
were anticipating. The Crusades’ aggression
and relentless movements stoppered any
push that the Di Inferi were able to muster,
if only they had a way to eliminate many
players in such a short amount of time, a little
momentum push to help gain some ground.
Send in the tanks! Allowed per the rules
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and guidelines for LL12, moving tanks were
granted access to roam the paths of the field
to eliminate any player in their path, add in
the fact that they were “invincible” when it
came to rockets, having a tank made you
very formidable. Unfortunately, even armed
with a tank, the Red team was unable to gain
ground against the Blue masses and with rain
looming their day could get much worse It
would not be a Living Legends event if there
was no rain, it brings out the truly tenacious
and hardcore Paintballers. The rain began
to flow and the hoards dropped in numbers,