Paintball Magazine Paintball Media Magazine July 2019 | Page 92

Photo By Aaron Dill As the boom crashed through the wall of silence the thunder began to roll with 1300+ stampeding towards each other. The Di Inferi raced towards missions from the gate only to be met early by the Crusade hoards starting a battle much quicker than the Red players were anticipating. The Crusades’ aggression and relentless movements stoppered any push that the Di Inferi were able to muster, if only they had a way to eliminate many players in such a short amount of time, a little momentum push to help gain some ground. Send in the tanks! Allowed per the rules 092 paintball.media magazine and guidelines for LL12, moving tanks were granted access to roam the paths of the field to eliminate any player in their path, add in the fact that they were “invincible” when it came to rockets, having a tank made you very formidable. Unfortunately, even armed with a tank, the Red team was unable to gain ground against the Blue masses and with rain looming their day could get much worse It would not be a Living Legends event if there was no rain, it brings out the truly tenacious and hardcore Paintballers. The rain began to flow and the hoards dropped in numbers,