Natura March - April 2012 | 页面 34

Proje/Project MERMER YÜZEYLERDE GERÇEK ÜSTÜ BİR TASARIM ORTAYA ÇIKIYOR. MARBLE SURFACES ARE TREATED WITH SURREAL DESIGN TECHNIQUE. duvar resmini bütün sofistikasyonu ve kimliğiyle canlı bir varlık gibi ele alarak bunu başarıyor. ‘Marble Mural’ın üretimi çok yoğun bir çalışmayla 1.5 ay sürmüş. Bu dönemde Point Supreme mimarları farklı sanatçı ve teknisyenlerle durmaksızın çalışmışlar. Önce mermerler kesilmiş, ardından parçalar CNC makinesiyle çekillendirilmiş, sonra suyla kesilmiş. Mimarlar işin en zor ve en heyecanlı kısmının bu kadar çok farklı insanla birlikte çalışmak olduğunu söylüyor. Mermerin ağırlığına, ebadına ve mazur kalacağı işlemlere göre doğru kalınlığı belirlemek de önemli bir mesele oluşturmuş. Sürekli taşınacağı için çok ağır ve kalın olmaması, çok büyük olduğu için kırılacak kadar ince olmaması ve tasarımın gerektirdiği işlemlerin yapılabileceği kadar kalın olması gerekliliği göz önüne alınarak 3 cm. kalınlıkta olmasına karar verilmiş. Ekip en zor işlemin üç boyutlu gravür ve heykeltraşlık kısmı olduğunu belirtiyor. 3 cm. kalınlıkta en fazla 1.5 cm. 34 NATURA • MART-NİSAN / MARCH-APRIL 2012 of the typical marble aesthetics: “The exciting thing was that no one could foresee what the result would be like; each one was doing his task but was unable to visualize what would happen next. The person who had a relatively holistic view of the piece was the painter who came last, but even then the light effects had not happened so he did not know which areas were translucent.” A multi-layered marble surface naturally brought some practical problems during production. The designers say that there had to be a precise and careful choice of the thickness of the wall in relation to the weight of the object, the size of it, and the operations that would happen on it. It couldn’t be too thick or heavy because it had to be repeatedly transported, it couldn’t be too thin cause it was too big and would break, and it couldn’t be too thin cause the operations needed thickness. They add that the most difficult and restricted operation was the 3D engraving and the human sculpting; the wall in the end was 3cm thick, and the maximum curving allowed was approximately 1,5 cm that didn’t allow enough thickness for big figures. “We had to make various test on how each technique would be influenced by the ones before it. For example one of the most beautiful moments are when the digital printing moves when hitting on the relief, etched or curved surface. ” A contemporary interpretation of marble, a material considered in ancient Greece to be the unparalleled medium for 3-dimensional work, the piece was conceptualized by Konstantinos Pantazis, Marianna Rentzou, Beth Hughes, and Jean-Sébastien Lebreton, painted by Nikos Sepetzoglou and sculpted by Hector Papadakis. Deviating from the typical interaction with marble as sculptural medium, the studio uses the stone slab to create a partition wall. For the exterior surface, Point Supreme Architects meshed together the techniques of two-dimensional digital art and a collage aesthetic with the classical sculptural technique of marble treatment. The team managed to merge modern methods