Proje/Project
MERMER
YÜZEYLERDE
GERÇEK ÜSTÜ BİR
TASARIM ORTAYA
ÇIKIYOR.
MARBLE SURFACES
ARE TREATED WITH
SURREAL DESIGN
TECHNIQUE.
duvar resmini bütün sofistikasyonu ve kimliğiyle canlı
bir varlık gibi ele alarak bunu başarıyor.
‘Marble Mural’ın üretimi çok yoğun bir çalışmayla 1.5 ay
sürmüş. Bu dönemde Point Supreme mimarları farklı
sanatçı ve teknisyenlerle durmaksızın çalışmışlar. Önce
mermerler kesilmiş, ardından parçalar CNC makinesiyle
çekillendirilmiş, sonra suyla kesilmiş. Mimarlar işin
en zor ve en heyecanlı kısmının bu kadar çok farklı
insanla birlikte çalışmak olduğunu söylüyor. Mermerin
ağırlığına, ebadına ve mazur kalacağı işlemlere göre
doğru kalınlığı belirlemek de önemli bir mesele
oluşturmuş. Sürekli taşınacağı için çok ağır ve kalın
olmaması, çok büyük olduğu için kırılacak kadar
ince olmaması ve tasarımın gerektirdiği işlemlerin
yapılabileceği kadar kalın olması gerekliliği göz önüne
alınarak 3 cm. kalınlıkta olmasına karar verilmiş. Ekip
en zor işlemin üç boyutlu gravür ve heykeltraşlık kısmı
olduğunu belirtiyor. 3 cm. kalınlıkta en fazla 1.5 cm.
34 NATURA • MART-NİSAN / MARCH-APRIL 2012
of the typical marble aesthetics: “The exciting thing was that no one could
foresee what the result would be like; each one was doing his task but was
unable to visualize what would happen next. The person who had a relatively
holistic view of the piece was the painter who came last, but even then the light
effects had not happened so he did not know which areas were translucent.”
A multi-layered marble surface naturally brought some practical problems
during production. The designers say that there had to be a precise and careful
choice of the thickness of the wall in relation to the weight of the object, the
size of it, and the operations that would happen on it. It couldn’t be too thick or
heavy because it had to be repeatedly transported, it couldn’t be too thin cause
it was too big and would break, and it couldn’t be too thin cause the operations
needed thickness. They add that the most difficult and restricted operation was
the 3D engraving and the human sculpting; the wall in the end was 3cm thick,
and the maximum curving allowed was approximately 1,5 cm that didn’t allow
enough thickness for big figures. “We had to make various test on how each
technique would be influenced by the ones before it. For example one of the
most beautiful moments are when the digital printing moves when hitting on
the relief, etched or curved surface. ”
A contemporary interpretation of marble, a material considered in ancient
Greece to be the unparalleled medium for 3-dimensional work, the piece was
conceptualized by Konstantinos Pantazis, Marianna Rentzou, Beth Hughes, and
Jean-Sébastien Lebreton, painted by Nikos Sepetzoglou and sculpted by Hector
Papadakis. Deviating from the typical interaction with marble as sculptural
medium, the studio uses the stone slab to create a partition wall. For the
exterior surface, Point Supreme Architects meshed together the techniques of
two-dimensional digital art and a collage aesthetic with the classical sculptural
technique of marble treatment. The team managed to merge modern methods