My first Magazine ReportVictoriaGeary | Page 20

Scheduling Pre-production was the stage that needed most scheduling, as I was doing 2D animation, a lot of things had to be decided to the point. Such as camera angles, animation time on screen, how I wanted the character to move. I created and updated 3 Gantt charts. I really liked using a Gantt chart, it allowed me to see individual tasks, and time visually. I used to do list which allowed me to hit targets daily. I relied more on google schedules than I had done previously. It meant all my schedules were easily accessible and in the same place. My naming conventions for my files. I wanted to keep my working areas organised and practical. This would be something expected of me if working in an animation studio, so I wanted to ensure I kept my files tidy. I did research into effective naming conventions prior to animating. I discovered consistency and practicality was a must. I began more persistent in backing up my work. Creating organised areas for all my animating files to go. Using my computer, my hard drive and google docs. 20 Concept art by Victoria Geary