My first Magazine dqb | Page 48

uud a bucket and carry water to the ckroom. Give a scoop of water to Kean J an antidotal herb to Edsel, although y won't recover yet. Speak with Nosh d Gerontius to get their quests, and return to the Prickly Wilds. You may have noticed three wooden towers on the way to the klllerpillar nest. Each tower has a paralyzed nngleweed Troubles bodkin at the top. Now that you densely on this island are t the best way of dealing w ith them can make Tingle tablets, take at least three w ith you, and climb to the top of each tower. Remove the paralysis afflicting the bodkin archers, and reap the rewards. r to catch five sardines for Nosh. You ter chanting bodkin archers. The bodkin archer in the tower closest to the world map gives you a seed of life. The bodkin archer inside the tower covered in straw blocks gives you throwing stone (x50). Gold is the reward from the bodkin archer in the final tower. k1ll with orange oil (x10). Gerontius I , then teaching you how to make a full moon ring and Tingle tablets. Follow up with Nosh, who hands over blueprint for a kitchen. Complete the blueprints to build your first cafeteria. Nosh's reward is orange o il (x10).