My first Magazine dqb | Page 47

.. BASE EXPANSION Edsel and Kean arrive at the base but must be taken to the sickroom after you speak with them. Place the blue teleportal, and get ready for requests from everyone at once. Talk to Casey, who wants a water room built. You must build a stool to complete the room , and the closest wood is through the blue teleportal. Before you go, get the quest from Nosh as well. Gather wood on the way to the location marked for Nosh's quest. Carry the seedlings from the trees back to your base, and plant them for a renewable source of wood. A blue block known as a water crystal can be found in the northwest corner of the base and provides water when placed; use this to complete the water requirements for Casey's water room. Colossal Coffer Wood is the final component needed to build a colossal coffer. As soon as you collect enough wood, even if you haven't completed a quest, go back to your base and set up your colossal coffer. As a bonus, you pick up several new recipes after shaping your first piece of wood. Nosh's quest leads to a bodkin village, where you meet an archer who loves fishing. Repair the walls of his fishing hut (the water side doesn't need to be rebuilt), then speak with him again to learn the secret of fishing Return to this locked building after you learn how to make keys. The treasure chest Inside contains fcathcrfall footwear. rods. Continued conversation with the bodkin archer teaches you a bit more about fishing . Return to your base and complete the water room . Casey's reward is palm lumber (x5), and you also learn how to make a bucket. Despite his frustration, Nosh gives you medic inal herb (x3) after seeing a complete fishing rod. .., ..,.., )> ml> Z:D O-i o:'!- rn The treasure chest with the world map is located at the top of a narrow earthen tower. It's also hidden under earth blocks, so you may receive an "openĀ· prompt before you see the chest.