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CREATING A MAX-LEVEL BASE
The easiest way to boost your score is to always upgrade your
walls and floors from earth to blocks that have value. Stone,
wood, brick, and even straw provide points, while earth does
not. If you already built with earth, use cladding and flooring to
change the earth into something more valuable.
Refer to Appendix V often. Build what decorations you can, and
gather interesting objects while you're exploring and questing.
The items you find don't belong to anyone else, so you should
put them to use in your base. The materials you find in this
way are often things you can't build and allow you to construct
rooms that are otherwise unavailable in the current chapter.
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FARMING
Farming is introduced during Chapter 2: Rimuldar and returns for Free Play on Terra Incognita. There are three requirements for
farming: crops, a transmutation table, and a rake . Farming can only be done inside your base.
Tree Farming
When wood resources are scarce, you should become a tree farmer. After narvesting a tree, attack the stump to acquire a seedling.
Take the seeding to your base and place it anywhere. Seedlings turn into saplings after one night, and full·grown trees after two
nights. Harvest and replant the seedling to begin the process again.
Use a rake on earth blocks to prepare them for planting. For heartfruit, the earth blocks must be underwater. Next, take one of the
six plants you can grow (butterbeans, heartfruit, holyhock, potato, sugar cane, or wheat) to a transmutation table to create seeds
and sprouts. Plant the seeds and sprouts in the prepared earth blocks. Attacking sprouts destroys them, except for holyhock
sprouts. If you hit freshly planted holyhock, your seed is returned to you.
What you must do next depends on whether you're in Rimuldar or Terra Incognita. In Rimuldar, the plants grow for two days. The
first day after planting, you can harvest a single item. For the second day and beyond, harvesting the plant yields five items. In
Terra Incognita, time doesn't factor into farming . Instead, stand in the middle of the planted crops and use faerie fertiliser. The
plants touched by fertiliser mature instantly.
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FISHING
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Fishing is introduced in Chapter 2: Rimuldar. Fishing requires a fishing
rod (an item with a different recipe in almost every chapter) and
enough water to cast a line into.
Watch your line where it touches the water. It periodically bobs, but
as soon as you see a small splash, press the Use X button to reel in
whatever is on the line. Sometimes you catch an item, such as fish , and
other times you reel in a monster that attacks
you. Turn to Appendix VII to learn what you
can catch, and where you can catch it.
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