Military Review English Edition May-June 2016 | Page 99

FORCE AGILITY 2015 HONORABLE MENTION Lt. Col. Chad Storlie, U.S. Army, Retired T he year is 2020. On a Navy aircraft carrier off the western coast of Africa, U.S. Army Col. Lisa Eversen, commander of Task Force Justice, reads the mission statement quickly:1 Who: Task Force Justice What: Attack to destroy three terrorist training camps—conduct attacks simultaneously When: Execute the missions in seven hours MILITARY REVIEW  May-June 2016 DE 2015 PUY CO DE EST NT Force Agility through Crowdsourced Development of Tactics 2015 (Graphic courtesy of U.S. Army) The U.S. Army launched America’s Army: Proving Grounds August 2013 on Steam, an Internet-based digital distribution platform. More than 920,000 player accounts were created for the game during the beta period, and over 7.7 million hours of play have been logged since. America’s Army is developed by the Army Game Studio, which falls under the Aviation and Missile Research, Development, and Engineering Center’s Software Engineering Directorate. The studio operates in support of the Army Marketing and Research Group. Where: Per attached coordinates Why: Help remove terrorist forces to enable the restoration of law and order in the democratically elected government Eversen and her staff quickly begin a condensed Army military decisionmaking process (MDMP) to create an executable plan, per Field Manual 6-0, Commander and Staff Organization and Operations.2 97