Manual de Houdini 3 2012 | Page 283

Chess rules (FIDE) 4.18 283 C: Blitz C1. A 'blitz game' is one where all the moves must be made in a fixed time less than 15 minutes. C2. Play shall be governed by the Rapidplay Laws as in Appendix B except where they are overridden by the following Laws. C3. An illegal move is completed once the opponent's clock has been started. The opponent is then entitled to claim a win before making his own move. Once the opponent has made his own move, an illegal move cannot be corrected. C4. In order to win, a player must have 'mating potential'. This is defined as adequate forces eventually to produce a position legally, possibly by 'helpmate', where an opponent having the move cannot avoid being checkmated in one move. Thus two knights and a king against a lone king is insufficient, but a rook and king against a knight and king is sufficient. C5. Article 10.2 does not apply. 4.19 D: Quickplay finishes with no arbiter D1. Where games are played as in Article 10, a player may claim a draw when he has less than two minutes left on his clock and before his flag falls. This concludes the game. He may claim on the basis (a) that his opponent cannot win by normal means, or (b) that his opponent has been making no effort to win by normal means. In (a) the player must write down the final position and his opponent verify it. In (b) the player must write down the final position and submit an up-to-date scoresheet which must be completed before play has ceased. The opponent shall verify both the scoresheet and the final position. The claim shall be referred to an arbiter whose decision shall be final. 4.20 E: Algebraic notation Description of the Algebraic System E1. Each piece is indicated by the first letter, a capital letter, of its name. Example: K = king, Q = queen, R = rook, B = bishop, N = knight. (In the case of the knight, for the sake of convenience, N is used.) E2. For the first letter of the name of a piece, each player is free to use the first letter of the name which is commonly used in his country. Examples: F = fou (French for bishop), L = loper (Dutch for bishop). In printed periodicals, the use of figurines for the pieces is recommended. E3. Pawns are not indicated by their first letter, but are recognized by the absence of such a letter. Examples: e5, d4, a5. E4. The eight files (from left to right for White and from right to left for Black) are indicated by the small letters, a, b, c, d, e, f, g and h, respectively. © ChessBase 2012