Manual de Houdini 3 2012 | Página 282

282 Houdini Help (c) the player who sealed the move is not present, his opponent has the right to record his reply on the scoresheet, seal his scoresheet in a fresh envelope, stop his clock and start his opponent's clock instead of making his reply in the normal manner. If so, the envelope shall be handed to the arbiter for safe-keeping and opened on the opponent's arrival. A10. The game is lost by the player who arrives more than one hour late for the resumption of an adjourned game. However, if the player who made the sealed move is the late player, the game is decided otherwise, if: (a) the absent player has won the game by virtue of the fact that the sealed move is checkmate, or (b) the absent player has produced a drawn game by virtue of the fact that the sealed move is stalemate, or a position as described in Article 9.6 has arisen on the chessboard, or (c) the player present at the chessboard has lost the game according to Article 6.9. A11. (a) If the envelope containing the sealed move is missing, the game shall continue from the adjourned position, with the clock times recorded at the time of adjournment. If the time used by each player cannot be re-established the clocks shall be set by the arbiter. The player who sealed the move makes the move he states he sealed on the chessboard. (b) If it is impossible to re-establish the position, the game is annulled and a new game must be played. A12. If, upon resumption of the game, either player points out before making his first move, that the time used has been incorrectly indicated on either clock, the error must be corrected. If the error is not then established the game continues without correction unless the arbiter feels that the consequences will be too severe. A13. The duration of each resumption session shall be controlled by the arbiter's time piece. The starting time and finishing time shall be announced in advance. 4.17 B: Rapidplay B1. A 'rapidplay game' is one where all the moves must be made in a fixed time between 15 to 60 minutes. B2. Play shall be governed by the FIDE Laws of Chess, except where they are overridden by the following Laws. B3. Players do not need to record the moves. B4. Once each player has made three moves, no claim can be made regarding incorrect piece placement, orientation of the chessboard or clock setting. B5. The arbiter shall make a ruling according to Articles 4 and 10, only if requested to do so by one or both players. B6. The flag is considered to have fallen when a valid claim to that effect has been made by a player. The arbiter shall refrain from signalling a flag fall. B7. To claim a win on time, the claimant must stop both clocks and notify the arbiter. For the claim to be successful, the claimant's flag must remain up and his opponent's flag down after the clocks have been stopped. B8. If both flags have fallen, the game is drawn. © ChessBase 2012