Manual de DGT North American 2009 | Page 10

For the correct working of the move counter driven Bonus Tournament option, the players are obliged to correctly stop the clock after each finished move, so that the clock keeps track of the played number of moves. Always ensure that the lever is in the correct position and the player color icons are correct before a game begins. 6. Delay (Options 17 - 23) Delay is a simple method to give each player a certain amount of free time for every move. When you use a delay option, a player’s clock does not start running until the delay interval has passed. For example, setting a countdown delay of five seconds allows five seconds from the time a player presses the lever until the opponent’s clock actually starts running. During the delay time, the word “DELAY” blinks in the display once per second. When the delay time has passed the word “DELAY” stops blinking on the display and the clock starts counting down. According to the USCF regulations in delay mode the clock will not show the blinking flag when a player has run out of time in the final period. When the player with no time left stops his clock, the other player’s clock will resume counting down. This way it may be possible for both sides to end with zero time and a non blinking flag. Manual DGT2010NA.indd 7 7 11/6/09 11:32:54 AM