Reference
155
The student gets a certain amount of time, and every wrong attempt loses points (a
very quick solution earns bonus points). The total number of points is stored in the
database and can be monitored in the database properties.
The training database is a special kind of database which directly starts the question
when you double click it. Every training question is beeing displayed in the game
annotation with a symbol which looks like this: *** .
When the question is answered correctly, the colour of this symbol changes to green,
otherwise to red. When one of the buttons of the dialog has the text Help, you can
click it when you have no idea on how to solve the position. However, this will cost
points!. When the question is answered, or you have clicked on the button "So lutio n",
you can click on the button "continue" to proceed. The program will automatically jump
to the next training question until all questions are done. Sometimes, you need to jump
to the next game in the database for the next training question. Press F10 to do so.
3.1.23.5 Training notation
Clicking the T ra ining t a b in the notation window brings up a special kind of notation
which is useful for training purposes.
In this mode only the last move is displayed, so you can try to guess the continuation.
3.1.23.6 Training database
Da t a ba se w indow : Edit
Prope rt ie s
but t on "T ra ining"
A database that only contains training material can be defined as a t ra ining da t a ba se .
In the properties select T ra ining in the list of database types.
ChessBase 2014